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SAM 3D: 3Dfy Anything in Images

SAM 3D Objects is a foundation model that reconstructs full 3D shape geometry, texture, and layout from a single image, excelling in real-world scenarios with occlusion and clutter by using progressive training and a data engine with human feedback. …

Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass

Multi-view 3D reconstruction remains a core challenge in computer vision, particularly in applications requiring accurate and scalable representations across diverse perspectives. Current leading methods such as DUSt3R employ a fundamentally pairwise …

RoboMME: Benchmarking and Understanding Memory for Robotic Generalist Policies

Memory is critical for long-horizon and history-dependent robotic manipulation. Such tasks often involve counting repeated actions or manipulating objects that become temporarily occluded. Recent vision-language-action (VLA) models have begun to …

AimBot: A Simple Auxiliary Visual Cue to Enhance Spatial Awareness of Visuomotor Policies

In this paper, we propose AimBot, a lightweight visual augmentation technique that provides explicit spatial cues to improve visuomotor policy learning in robotic manipulation. AimBot overlays shooting lines and scope reticles onto multi-view RGB …

3D-GRAND: A Million-Scale Dataset for 3D-LLMs with Better Grounding and Less Hallucination

The integration of language and 3D perception is crucial for developing embodied agents and robots that comprehend and interact with the physical world. While large language models (LLMs) have demonstrated impressive language understanding and …

4D-LRM: Large Space-Time Reconstruction Model From and To Any View at Any Time

Can we scale 4D pretraining to learn general space-time representations that reconstruct an object from a few views at some times to any view at any time? We provide an affirmative answer with 4D-LRM, the first large-scale 4D reconstruction model …

Error-Driven Scene Editing for 3D Grounding in Large Language Models

Despite recent progress in 3D-LLMs, they remain limited in accurately grounding language to visual and spatial elements in 3D environments. This limitation stems in part from training data that focuses on language reasoning rather than spatial …

LIFT-GS: Cross-Scene Render-Supervised Distillation for 3D Language Grounding

Our approach to training 3D vision-language understanding models is to train a feedforward model that makes predictions in 3D, but never requires 3D labels and is supervised only in 2D, using 2D losses and differentiable rendering. The approach is …

SAB3R: Semantic-Augmented Backbone in 3D Reconstruction

The emergence of 3D vision foundation models (VFMs) represents a significant breakthrough in 3D computer vision. However, these models often lack robust semantic understanding due to the scarcity of 3D-language paired data. In contrast, 2D foundation …

Multi-Object Hallucination in Vision-Language Models

Large vision language models (LVLMs) often suffer from object hallucination, producing objects not present in the given images. While current benchmarks for object hallucination primarily concentrate on the presence of a single object class rather …